feat(docs): add an implementation guide for more in-depth details on how to use 4JLibs expansions
feat(storage): save titles are now encoded into the name of the save files feat(storage): added functionality to delete save files chore(storage): document functions which don't have to be implemented, as they're unused for the Windows platform chore(storage): rename some variables to be more accurate with the binaries fix(render): in vs2012, m_backBufferTexture cannot be initialized in a header fix(storage): in CDLC::GetMountedPath, m_szMountPath and m_szDirectoryPath were mixed up fix(storage): in CSaveGame::SetSaveTitle, there was a wide string to narrow string mismatch
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@@ -472,7 +472,7 @@ public:
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bool m_bSuspended;
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// @Patoke add
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ID3D11Texture2D *m_backBufferTexture = NULL;
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ID3D11Texture2D *m_backBufferTexture;
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};
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// Singleton
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