diff --git a/Windows_Libs/Dev/Render/RendererCBuff.h b/Windows_Libs/Dev/Render/CompiledShaders.h
similarity index 100%
rename from Windows_Libs/Dev/Render/RendererCBuff.h
rename to Windows_Libs/Dev/Render/CompiledShaders.h
diff --git a/Windows_Libs/Dev/Render/RendererCore.h b/Windows_Libs/Dev/Render/PS_ForceLOD.h
similarity index 100%
rename from Windows_Libs/Dev/Render/RendererCore.h
rename to Windows_Libs/Dev/Render/PS_ForceLOD.h
diff --git a/Windows_Libs/Dev/Render/RendererMatrix.h b/Windows_Libs/Dev/Render/PS_ScreenClear.h
similarity index 100%
rename from Windows_Libs/Dev/Render/RendererMatrix.h
rename to Windows_Libs/Dev/Render/PS_ScreenClear.h
diff --git a/Windows_Libs/Dev/Render/RendererState.h b/Windows_Libs/Dev/Render/PS_ScreenSpace.h
similarity index 100%
rename from Windows_Libs/Dev/Render/RendererState.h
rename to Windows_Libs/Dev/Render/PS_ScreenSpace.h
diff --git a/Windows_Libs/Dev/Render/RendererTexture.h b/Windows_Libs/Dev/Render/PS_Standard.h
similarity index 100%
rename from Windows_Libs/Dev/Render/RendererTexture.h
rename to Windows_Libs/Dev/Render/PS_Standard.h
diff --git a/Windows_Libs/Dev/Render/RendererVertex.h b/Windows_Libs/Dev/Render/PS_TextureProjection.h
similarity index 100%
rename from Windows_Libs/Dev/Render/RendererVertex.h
rename to Windows_Libs/Dev/Render/PS_TextureProjection.h
diff --git a/Windows_Libs/Dev/Render/Render.vcxproj b/Windows_Libs/Dev/Render/Render.vcxproj
index e67fad3..59b22d7 100644
--- a/Windows_Libs/Dev/Render/Render.vcxproj
+++ b/Windows_Libs/Dev/Render/Render.vcxproj
@@ -157,6 +157,7 @@
+
@@ -164,14 +165,20 @@
+
+
+
+
+
+
+
+
+
+
+
+
-
-
-
-
-
-
diff --git a/Windows_Libs/Dev/Render/Render.vcxproj.filters b/Windows_Libs/Dev/Render/Render.vcxproj.filters
index a4c4107..60cab4e 100644
--- a/Windows_Libs/Dev/Render/Render.vcxproj.filters
+++ b/Windows_Libs/Dev/Render/Render.vcxproj.filters
@@ -21,24 +21,6 @@
Header Files
-
- Header Files
-
-
- Header Files
-
-
- Header Files
-
-
- Header Files
-
-
- Header Files
-
-
- Header Files
-
Header Files
@@ -66,6 +48,45 @@
Header Files
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
diff --git a/Windows_Libs/Dev/Render/Renderer.h b/Windows_Libs/Dev/Render/Renderer.h
new file mode 100644
index 0000000..94100e3
--- /dev/null
+++ b/Windows_Libs/Dev/Render/Renderer.h
@@ -0,0 +1,20 @@
+#pragma once
+
+class Renderer
+{
+public:
+
+ class CommandBuffer
+ {
+ public:
+
+ };
+
+ class DeferredCBuff
+ {
+ public:
+
+ };
+
+
+};
\ No newline at end of file
diff --git a/Windows_Libs/Dev/Render/VS_Compressed.h b/Windows_Libs/Dev/Render/VS_Compressed.h
new file mode 100644
index 0000000..6f70f09
--- /dev/null
+++ b/Windows_Libs/Dev/Render/VS_Compressed.h
@@ -0,0 +1 @@
+#pragma once
diff --git a/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1.h b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1.h
new file mode 100644
index 0000000..6f70f09
--- /dev/null
+++ b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1.h
@@ -0,0 +1 @@
+#pragma once
diff --git a/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_Lighting.h b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_Lighting.h
new file mode 100644
index 0000000..6f70f09
--- /dev/null
+++ b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_Lighting.h
@@ -0,0 +1 @@
+#pragma once
diff --git a/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_TexGen.h b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_TexGen.h
new file mode 100644
index 0000000..6f70f09
--- /dev/null
+++ b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_TexGen.h
@@ -0,0 +1 @@
+#pragma once
diff --git a/Windows_Libs/Dev/Render/VS_ScreenClear.h b/Windows_Libs/Dev/Render/VS_ScreenClear.h
new file mode 100644
index 0000000..6f70f09
--- /dev/null
+++ b/Windows_Libs/Dev/Render/VS_ScreenClear.h
@@ -0,0 +1 @@
+#pragma once
diff --git a/Windows_Libs/Dev/Render/VS_ScreenSpace.h b/Windows_Libs/Dev/Render/VS_ScreenSpace.h
new file mode 100644
index 0000000..6f70f09
--- /dev/null
+++ b/Windows_Libs/Dev/Render/VS_ScreenSpace.h
@@ -0,0 +1 @@
+#pragma once