From 9f32a5847753372ad88b1eec3272044d02b5b942 Mon Sep 17 00:00:00 2001 From: Patoke Date: Sat, 28 Feb 2026 03:04:58 -0300 Subject: [PATCH] chore: fix 4J_Render_PC's filesystem (remove non existent files, add missing files) --- .../{RendererCBuff.h => CompiledShaders.h} | 0 .../Render/{RendererCore.h => PS_ForceLOD.h} | 0 .../{RendererMatrix.h => PS_ScreenClear.h} | 0 .../{RendererState.h => PS_ScreenSpace.h} | 0 .../{RendererTexture.h => PS_Standard.h} | 0 ...endererVertex.h => PS_TextureProjection.h} | 0 Windows_Libs/Dev/Render/Render.vcxproj | 19 +++++-- .../Dev/Render/Render.vcxproj.filters | 57 +++++++++++++------ Windows_Libs/Dev/Render/Renderer.h | 20 +++++++ Windows_Libs/Dev/Render/VS_Compressed.h | 1 + .../Dev/Render/VS_PF3_TF2_CB4_NB4_XW1.h | 1 + .../Render/VS_PF3_TF2_CB4_NB4_XW1_Lighting.h | 1 + .../Render/VS_PF3_TF2_CB4_NB4_XW1_TexGen.h | 1 + Windows_Libs/Dev/Render/VS_ScreenClear.h | 1 + Windows_Libs/Dev/Render/VS_ScreenSpace.h | 1 + 15 files changed, 78 insertions(+), 24 deletions(-) rename Windows_Libs/Dev/Render/{RendererCBuff.h => CompiledShaders.h} (100%) rename Windows_Libs/Dev/Render/{RendererCore.h => PS_ForceLOD.h} (100%) rename Windows_Libs/Dev/Render/{RendererMatrix.h => PS_ScreenClear.h} (100%) rename Windows_Libs/Dev/Render/{RendererState.h => PS_ScreenSpace.h} (100%) rename Windows_Libs/Dev/Render/{RendererTexture.h => PS_Standard.h} (100%) rename Windows_Libs/Dev/Render/{RendererVertex.h => PS_TextureProjection.h} (100%) create mode 100644 Windows_Libs/Dev/Render/Renderer.h create mode 100644 Windows_Libs/Dev/Render/VS_Compressed.h create mode 100644 Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1.h create mode 100644 Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_Lighting.h create mode 100644 Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_TexGen.h create mode 100644 Windows_Libs/Dev/Render/VS_ScreenClear.h create mode 100644 Windows_Libs/Dev/Render/VS_ScreenSpace.h diff --git a/Windows_Libs/Dev/Render/RendererCBuff.h b/Windows_Libs/Dev/Render/CompiledShaders.h similarity index 100% rename from Windows_Libs/Dev/Render/RendererCBuff.h rename to Windows_Libs/Dev/Render/CompiledShaders.h diff --git a/Windows_Libs/Dev/Render/RendererCore.h b/Windows_Libs/Dev/Render/PS_ForceLOD.h similarity index 100% rename from Windows_Libs/Dev/Render/RendererCore.h rename to Windows_Libs/Dev/Render/PS_ForceLOD.h diff --git a/Windows_Libs/Dev/Render/RendererMatrix.h b/Windows_Libs/Dev/Render/PS_ScreenClear.h similarity index 100% rename from Windows_Libs/Dev/Render/RendererMatrix.h rename to Windows_Libs/Dev/Render/PS_ScreenClear.h diff --git a/Windows_Libs/Dev/Render/RendererState.h b/Windows_Libs/Dev/Render/PS_ScreenSpace.h similarity index 100% rename from Windows_Libs/Dev/Render/RendererState.h rename to Windows_Libs/Dev/Render/PS_ScreenSpace.h diff --git a/Windows_Libs/Dev/Render/RendererTexture.h b/Windows_Libs/Dev/Render/PS_Standard.h similarity index 100% rename from Windows_Libs/Dev/Render/RendererTexture.h rename to Windows_Libs/Dev/Render/PS_Standard.h diff --git a/Windows_Libs/Dev/Render/RendererVertex.h b/Windows_Libs/Dev/Render/PS_TextureProjection.h similarity index 100% rename from Windows_Libs/Dev/Render/RendererVertex.h rename to Windows_Libs/Dev/Render/PS_TextureProjection.h diff --git a/Windows_Libs/Dev/Render/Render.vcxproj b/Windows_Libs/Dev/Render/Render.vcxproj index e67fad3..59b22d7 100644 --- a/Windows_Libs/Dev/Render/Render.vcxproj +++ b/Windows_Libs/Dev/Render/Render.vcxproj @@ -157,6 +157,7 @@ + @@ -164,14 +165,20 @@ + + + + + + + + + + + + - - - - - - diff --git a/Windows_Libs/Dev/Render/Render.vcxproj.filters b/Windows_Libs/Dev/Render/Render.vcxproj.filters index a4c4107..60cab4e 100644 --- a/Windows_Libs/Dev/Render/Render.vcxproj.filters +++ b/Windows_Libs/Dev/Render/Render.vcxproj.filters @@ -21,24 +21,6 @@ Header Files - - Header Files - - - Header Files - - - Header Files - - - Header Files - - - Header Files - - - Header Files - Header Files @@ -66,6 +48,45 @@ Header Files + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + diff --git a/Windows_Libs/Dev/Render/Renderer.h b/Windows_Libs/Dev/Render/Renderer.h new file mode 100644 index 0000000..94100e3 --- /dev/null +++ b/Windows_Libs/Dev/Render/Renderer.h @@ -0,0 +1,20 @@ +#pragma once + +class Renderer +{ +public: + + class CommandBuffer + { + public: + + }; + + class DeferredCBuff + { + public: + + }; + + +}; \ No newline at end of file diff --git a/Windows_Libs/Dev/Render/VS_Compressed.h b/Windows_Libs/Dev/Render/VS_Compressed.h new file mode 100644 index 0000000..6f70f09 --- /dev/null +++ b/Windows_Libs/Dev/Render/VS_Compressed.h @@ -0,0 +1 @@ +#pragma once diff --git a/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1.h b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1.h new file mode 100644 index 0000000..6f70f09 --- /dev/null +++ b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1.h @@ -0,0 +1 @@ +#pragma once diff --git a/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_Lighting.h b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_Lighting.h new file mode 100644 index 0000000..6f70f09 --- /dev/null +++ b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_Lighting.h @@ -0,0 +1 @@ +#pragma once diff --git a/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_TexGen.h b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_TexGen.h new file mode 100644 index 0000000..6f70f09 --- /dev/null +++ b/Windows_Libs/Dev/Render/VS_PF3_TF2_CB4_NB4_XW1_TexGen.h @@ -0,0 +1 @@ +#pragma once diff --git a/Windows_Libs/Dev/Render/VS_ScreenClear.h b/Windows_Libs/Dev/Render/VS_ScreenClear.h new file mode 100644 index 0000000..6f70f09 --- /dev/null +++ b/Windows_Libs/Dev/Render/VS_ScreenClear.h @@ -0,0 +1 @@ +#pragma once diff --git a/Windows_Libs/Dev/Render/VS_ScreenSpace.h b/Windows_Libs/Dev/Render/VS_ScreenSpace.h new file mode 100644 index 0000000..6f70f09 --- /dev/null +++ b/Windows_Libs/Dev/Render/VS_ScreenSpace.h @@ -0,0 +1 @@ +#pragma once