fix: projects now build for both vs 2022 and vs 2012
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@@ -57,7 +57,8 @@ public:
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struct
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{
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DirectX::XMMATRIX m_matrix;
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float m_matrix[16];
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//DirectX::XMMATRIX m_matrix;
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} add_matrix;
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struct
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@@ -105,7 +106,8 @@ public:
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struct
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{
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int m_light_index;
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DirectX::XMVECTOR m_direction;
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float m_direction[3];
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//DirectX::XMVECTOR m_direction;
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} set_light_direction;
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struct
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