chore: cleaned up all of the decompiled shaders

This commit is contained in:
la
2026-03-04 03:50:31 +10:00
parent cc6aade337
commit c8abc0127b
6 changed files with 111 additions and 116 deletions
+14
View File
@@ -357,6 +357,20 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Text Include="shaders\main_PS.hlsl">
<FileType>Document</FileType>
</Text>
<Text Include="shaders\main_VS.hlsl">
<FileType>Document</FileType>
</Text>
<Text Include="shaders\screen_PS.hlsl">
<FileType>Document</FileType>
</Text>
<Text Include="shaders\screen_VS.hlsl">
<FileType>Document</FileType>
</Text>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>