chore: cleaned up all of the decompiled shaders
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@@ -357,6 +357,20 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Text Include="shaders\main_PS.hlsl">
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<FileType>Document</FileType>
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</Text>
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<Text Include="shaders\main_VS.hlsl">
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<FileType>Document</FileType>
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</Text>
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<Text Include="shaders\screen_PS.hlsl">
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<FileType>Document</FileType>
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</Text>
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<Text Include="shaders\screen_VS.hlsl">
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<FileType>Document</FileType>
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</Text>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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