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576f038dd01575aa080878f8451346847ac6865d
4JLibs/Windows_Libs/Dev/Render
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alkandgsds 576f038dd0 bare bones cmake & tiny warnings (#1)
* add cmakelist

* fix 2 warnings

* rename libs

* add the multithreaded thing

* combine libpng into render lib

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Co-authored-by: gsds <51339266+Patoke@users.noreply.github.com>
2026-04-18 00:41:02 -04:00
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libpng
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microprofile
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shaders
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zlib
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4J_Render.cpp
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CMakeLists.txt
bare bones cmake & tiny warnings (#1)
2026-04-18 00:41:02 -04:00
CompiledShaders.h
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Profiler.h
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Render.vcxproj
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Render.vcxproj.filters
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Renderer.h
feat(render): DoScreenGrabOnNextPresent now properly saves the file into the GameHDD folder
2026-03-09 01:15:33 -03:00
RendererCBuff.cpp
feat(render): DoScreenGrabOnNextPresent now properly saves the file into the GameHDD folder
2026-03-09 01:15:33 -03:00
RendererCore.cpp
feat(render): DoScreenGrabOnNextPresent now properly saves the file into the GameHDD folder
2026-03-09 01:15:33 -03:00
RendererMatrix.cpp
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RendererState.cpp
feat(render): DoScreenGrabOnNextPresent now properly saves the file into the GameHDD folder
2026-03-09 01:15:33 -03:00
RendererTexture.cpp
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RendererVertex.cpp
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stdafx.cpp
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stdafx.h
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