feat: slime block
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@@ -34,6 +34,7 @@ Tile::SoundType *Tile::SOUND_WOOD = nullptr;
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Tile::SoundType *Tile::SOUND_GRAVEL = nullptr;
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Tile::SoundType *Tile::SOUND_GRASS = nullptr;
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Tile::SoundType *Tile::SOUND_STONE = nullptr;
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Tile::SoundType *Tile::SOUND_SLIME = nullptr;
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Tile::SoundType *Tile::SOUND_METAL = nullptr;
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Tile::SoundType *Tile::SOUND_GLASS = nullptr;
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Tile::SoundType *Tile::SOUND_CLOTH = nullptr;
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@@ -68,6 +69,7 @@ Tile *Tile::sand = nullptr;
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Tile *Tile::gravel = nullptr;
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Tile *Tile::goldOre = nullptr;
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Tile *Tile::ironOre = nullptr;
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Tile *Tile::slimeBlock = nullptr;
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Tile *Tile::coalOre = nullptr;
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Tile *Tile::treeTrunk = nullptr;
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LeafTile *Tile::leaves = nullptr;
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@@ -313,6 +315,7 @@ void Tile::staticCtor()
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Tile::SOUND_GRAVEL = new Tile::SoundType(eMaterialSoundType_GRAVEL, 1, 1);
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Tile::SOUND_GRASS = new Tile::SoundType(eMaterialSoundType_GRASS, 1, 1);
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Tile::SOUND_STONE = new Tile::SoundType(eMaterialSoundType_STONE, 1, 1);
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Tile::SOUND_SLIME = new Tile::SoundType(eMaterialSoundType_STONE, 1, 1, eSoundType_MOB_SLIME_BIG, eSoundType_MOB_SLIME_BIG);
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Tile::SOUND_METAL = new Tile::SoundType(eMaterialSoundType_STONE, 1, 1.5f);
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Tile::SOUND_GLASS = new Tile::SoundType(eMaterialSoundType_STONE, 1, 1, eSoundType_RANDOM_GLASS,eSoundType_STEP_STONE);
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Tile::SOUND_CLOTH = new Tile::SoundType(eMaterialSoundType_CLOTH, 1, 1);
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@@ -518,6 +521,7 @@ void Tile::staticCtor()
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Tile::tree2Trunk = (new TreeTile2(162))->setDestroyTime(2.0f)->setSoundType(Tile::SOUND_WOOD)->setIconName(L"log")->setDescriptionId(IDS_TILE_LOG)->sendTileData()->setUseDescriptionId(IDS_DESC_LOG);
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Tile::woodStairsAcacia = (new StairTile(163, Tile::wood, TreeTile::ACACIA_TRUNK))->setBaseItemTypeAndMaterial(Item::eBaseItemType_stairs, Item::eMaterial_acaciawood)->setIconName(L"stairsWoodAcacia")->setDescriptionId(IDS_TILE_STAIRS_ACACIAWOOD)->sendTileData()->setUseDescriptionId(IDS_DESC_STAIRS);
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Tile::woodStairsDark = (new StairTile(164, Tile::wood, TreeTile::DARK_TRUNK))->setBaseItemTypeAndMaterial(Item::eBaseItemType_stairs, Item::eMaterial_darkwood)->setIconName(L"stairsWoodDark")->setDescriptionId(IDS_TILE_STAIRS_DARKWOOD)->sendTileData()->setUseDescriptionId(IDS_DESC_STAIRS);
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Tile::slimeBlock = (new SlimeTile(165))->setSoundType(SOUND_SLIME)->setIconName(L"slime")->setDescriptionId(IDS_TILE_SLIME_BLOCK)->setUseDescriptionId(IDS_DESC_SLIME_BLOCK)->disableMipmap();
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Tile::barrier = (new BarrierTile(166, Material::stone, false)) ->setIndestructible()->setExplodeable(6000000)->setSoundType(Tile::SOUND_STONE)->setIconName(L"barrier")->setDescriptionId(IDS_TILE_BARRIER)->setNotCollectStatistics()->setUseDescriptionId(IDS_DESC_BARRIER);
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Tile::iron_trapdoor = (new TrapDoorTile(167, Material::metal))->setBaseItemTypeAndMaterial(Item::eBaseItemType_door, Item::eMaterial_trap)->setDestroyTime(5.0f)->setSoundType(Tile::SOUND_METAL)->setIconName(L"iron_trapdoor")->setDescriptionId(IDS_TILE_IRON_TRAPDOOR)->setNotCollectStatistics()->sendTileData()->setUseDescriptionId(IDS_DESC_TRAPDOOR);
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@@ -1560,6 +1564,12 @@ void Tile::registerIcons(IconRegister *iconRegister)
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icon = iconRegister->registerIcon(getIconName());
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}
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void Tile::updateEntityAfterFallOn(Level *level, shared_ptr<Entity> entity)
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{
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if (!entity) return;
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entity->fallDistance = 0.0f;
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}
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wstring Tile::getTileItemIconName()
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{
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return L"";
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@@ -1846,4 +1856,5 @@ const int Tile::stairs_quartz_Id;
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const int Tile::woolCarpet_Id;
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const int Tile::stairs_acaciawood_Id;
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const int Tile::stairs_darkwood_Id;
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const int Tile::slime_Id;
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#endif
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