feat: slime block
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@@ -5,6 +5,7 @@
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TransparentTile::TransparentTile(int id, Material *material, bool allowSame, bool isSolidRender) : Tile(id, material,isSolidRender)
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{
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this->allowSame = allowSame;
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setLightBlock(1);
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}
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bool TransparentTile::isSolidRender(bool isServerLevel)
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