Fix player list map icon colors to match map markers

The tab player list and teleport menu now show the correct map marker
color for each player. The icon is computed using the same hash as the
map renderer (getRandomPlayerMapIcon) and stored by player name,
bypassing the unreliable small-ID lookup that produced wrong colors
on dedicated servers.
This commit is contained in:
itsRevela
2026-03-29 20:30:12 +03:00
committed by neoapps-dev
parent 618dc78008
commit 0ebdbac933
7 changed files with 521 additions and 23 deletions
@@ -512,7 +512,7 @@ UIScene_InGameInfoMenu::PlayerInfo *UIScene_InGameInfoMenu::BuildPlayerInfo(INet
}
info->m_voiceStatus = voiceStatus;
info->m_colorState = app.GetPlayerColour(info->m_smallId);
info->m_colorState = app.GetPlayerMapIconByName(player->GetOnlineName());
info->m_name = playerName;
return info;