fix: item frames & paintings

now to finish all the blockstates..
This commit is contained in:
Fireblade
2026-05-03 23:04:21 -04:00
parent bcb6fb9db1
commit 0ee913e6e2
8 changed files with 73 additions and 43 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ void ItemFrameRenderer::render(shared_ptr<Entity> _itemframe, double x, double
float back = 0.0f;
// set offset to 1 if the item frame is not placed by the player (FIXME AS IT DOESNT WORK PROPERLY)
// set offset to 1 if the item frame is not placed by the player
if (itemFrame->level->isClientSide && !itemFrame->placedByPlayer)
{
back = 1.0f;