bug fixes
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@@ -0,0 +1,23 @@
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#pragma once
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#include "Model.h"
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class PhantomModel : public Model
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{
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private:
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ModelPart *body;
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ModelPart *head;
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ModelPart *leftWing;
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ModelPart *leftWingTip;
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ModelPart *rightWing;
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ModelPart *rightWingTip;
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ModelPart *tailBase;
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ModelPart *tailTip;
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public:
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PhantomModel();
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int modelVersion();
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virtual void render(shared_ptr<Entity> entity,
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float time, float r, float bob,
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float yRot, float xRot,
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float scale, bool usecompiled);
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};
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