Update .github to .gitea
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@@ -1,78 +0,0 @@
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name: Bug Report
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description: File a bug report.
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title: "[Bug] "
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labels: ["bug"]
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||||
|
||||
body:
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||||
- type: textarea
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id: bug-description
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||||
attributes:
|
||||
label: Bug description
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||||
description: A clear and concise description of what the bug is.
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||||
validations:
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required: true
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||||
|
||||
- type: textarea
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||||
id: steps
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||||
attributes:
|
||||
label: To Reproduce
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||||
description: Steps to reproduce the behavior
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||||
placeholder: |
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||||
1. Go to '...'
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2. Click on '....'
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3. Scroll down to '....'
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4. See error
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validations:
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||||
required: true
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||||
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||||
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- type: textarea
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||||
id: expected
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||||
attributes:
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||||
label: Expected behavior
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description: A clear and concise description of what you expected to happen.
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validations:
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required: true
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||||
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||||
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||||
- type: textarea
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||||
id: screenshots
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||||
attributes:
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label: Screenshots
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||||
description: If applicable, add screenshots to help explain your problem.
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validations:
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required: false
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||||
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- type: textarea
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||||
id: video
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||||
attributes:
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||||
label: Videos
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||||
description: If applicable, add videos to help explain your problem.
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||||
validations:
|
||||
required: false
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||||
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||||
- type: input
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||||
id: version
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||||
attributes:
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||||
label: Version
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||||
placeholder: e.g. 55a86b8
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||||
validations:
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required: true
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||||
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||||
- type: checkboxes
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||||
id: build
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||||
attributes:
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||||
label: Build Type
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options:
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- label: Release
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- label: Debug
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validations:
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required: true
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||||
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||||
- type: textarea
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||||
id: additional
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attributes:
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label: Additional context
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description: A clear and concise description of what the bug is.
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validations:
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required: false
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@@ -1,5 +0,0 @@
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blank_issues_enabled: false
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contact_links:
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- name: MinecraftConsoles Community Discord
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url: https://discord.gg/jrum7HhegA
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about: If you need help, please ask for it in our Discord! You will get assistance much faster there, including help getting the project to compile.
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@@ -1,34 +0,0 @@
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name: Suggestion
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description: Suggest an idea for this project
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title: "[Suggestion] "
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labels: ["enhancement"]
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||||
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||||
body:
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||||
- type: textarea
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id: solution
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||||
attributes:
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||||
label: Describe the solution you'd like
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||||
description: What would you like to see happen?
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||||
placeholder: |
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A clear and concise description of what you want to happen.
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validations:
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required: true
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- type: textarea
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id: problem
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attributes:
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label: Is your suggestion related to a problem?
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||||
description: Describe the problem you are experiencing.
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placeholder: |
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A clear and concise description of what the problem is.
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Example: I'm always frustrated when [...]
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validations:
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required: false
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- type: textarea
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id: additional
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attributes:
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label: Additional context
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description: Add any other context, mockups, or screenshots here.
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validations:
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required: false
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@@ -1,42 +0,0 @@
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<!--
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||||
⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️
|
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IF YOUR PR CHANGES THE GAME BEHAVIOR VISIBLY, REMEMBER TO ATTACH A GAMEPLAY FOOTAGE (or at least a screenshot) OF YOU *ACTUALLY* PLAYING THE GAME WITH YOUR CHANGES. Untested PRs are *NOT* welcome. Please don't forget to describe what did you do in each commit in your PR.
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||||
⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️
|
||||
|
||||
We will NOT accept PRs with code authored by AI. If your code
|
||||
was written by an AI, your PR will be closed. Do not submit
|
||||
vibe coded PRs.
|
||||
|
||||
⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️
|
||||
|
||||
PRs that do not fulfill the informational intent of this PR template will be closed. Please do your best to use this template as written.
|
||||
|
||||
⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️
|
||||
|
||||
-->
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||||
|
||||
## Description
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||||
<!-- Briefly describe the changes this PR introduces. -->
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||||
|
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## Changes
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### Previous Behavior
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<!-- Describe how the code behaved before this change. -->
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||||
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### Root Cause
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||||
<!-- Explain the core reason behind the erroneous/old behavior (e.g., bug, design flaw, missing edge case). -->
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||||
|
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### New Behavior
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||||
<!-- Describe how the code behaves after this change. -->
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||||
|
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### Fix Implementation
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||||
<!-- Detail exactly how the issue was resolved (specific code changes, algorithms, logic flows). -->
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||||
|
||||
### AI Use Disclosure
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<!-- Explain, if any, AI was used to solve this problem. Note that we do not accept code written by any LLM in this repo. -->
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||||
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||||
## Related Issues
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- Fixes #[issue-number]
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- Related to #[issue-number]
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Before Width: | Height: | Size: 196 KiB |
@@ -1,167 +0,0 @@
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name: Nightly Server Release
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on:
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workflow_dispatch:
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push:
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||||
branches:
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- 'main'
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||||
paths-ignore:
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||||
- '.gitignore'
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||||
- '*.md'
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||||
- '.github/**'
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||||
- '!.github/workflows/nightly-server.yml'
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permissions:
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contents: write
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packages: write
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concurrency:
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group: nightly-server
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||||
cancel-in-progress: true
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||||
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jobs:
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build:
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runs-on: windows-latest
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strategy:
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matrix:
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platform: [Windows64]
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steps:
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- name: Checkout
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uses: actions/checkout@v6
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- name: Set platform lowercase
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run: echo "MATRIX_PLATFORM=$('${{ matrix.platform }}'.ToLower())" >> $env:GITHUB_ENV
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- name: Setup MSVC
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uses: ilammy/msvc-dev-cmd@v1
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- name: Setup CMake
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uses: lukka/get-cmake@latest
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- name: Run CMake
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uses: lukka/run-cmake@v10
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env:
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VCPKG_ROOT: "" # Disable vcpkg for CI builds
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with:
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configurePreset: ${{ env.MATRIX_PLATFORM }}
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buildPreset: ${{ env.MATRIX_PLATFORM }}-release
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buildPresetAdditionalArgs: "['--target', 'Minecraft.Server']"
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- name: Zip Build
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run: 7z a -r LCEServer${{ matrix.platform }}.zip ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Server/Release/* "-x!*.ipdb" "-x!*.iobj"
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- name: Stage artifacts
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run: |
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New-Item -ItemType Directory -Force -Path staging
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Copy-Item LCEServer${{ matrix.platform }}.zip staging/
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- name: Stage exe and pdb
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if: matrix.platform == 'Windows64'
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run: |
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Copy-Item ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Server/Release/Minecraft.Server.exe staging/
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- name: Upload artifacts
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uses: actions/upload-artifact@v6
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with:
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name: build-${{ matrix.platform }}
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path: staging/*
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release:
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needs: build
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runs-on: ubuntu-latest
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steps:
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- name: Download all artifacts
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uses: actions/download-artifact@v7
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||||
with:
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||||
path: artifacts
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||||
merge-multiple: true
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||||
|
||||
- name: Update release
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||||
uses: andelf/nightly-release@main
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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||||
with:
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||||
tag_name: nightly-dedicated-server
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name: Nightly Dedicated Server Release
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body: |
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Dedicated Server runtime for Windows64.
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Download `LCEServerWindows64.zip` and extract it to a folder where you'd like to keep the server runtime.
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files: |
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artifacts/*
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||||
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docker:
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||||
name: Build and Push Docker Image
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||||
runs-on: ubuntu-latest
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||||
needs: build
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||||
|
||||
steps:
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||||
- name: Checkout
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uses: actions/checkout@v6
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|
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- name: Download dedicated server runtime from artifacts
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uses: actions/download-artifact@v4
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||||
with:
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name: build-Windows64
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path: .artifacts/
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||||
|
||||
- name: Prepare Docker runtime directory
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||||
shell: bash
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||||
run: |
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set -euo pipefail
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||||
|
||||
rm -rf runtime
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mkdir -p runtime
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unzip .artifacts/LCEServerWindows64.zip -d runtime
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- name: Compute image name
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||||
id: image
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||||
shell: bash
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||||
run: |
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owner="$(echo "${{ vars.CONTAINER_REGISTRY_OWNER || github.repository_owner }}" | tr '[:upper:]' '[:lower:]')"
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||||
image_tag="nightly"
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# if [[ "${{ github.ref }}" != "refs/heads/main" ]]; then
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# image_tag="nightly-test"
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# fi
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echo "owner=$owner" >> "$GITHUB_OUTPUT"
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echo "image=ghcr.io/$owner/minecraft-lce-dedicated-server" >> "$GITHUB_OUTPUT"
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echo "image_tag=$image_tag" >> "$GITHUB_OUTPUT"
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||||
|
||||
- name: Extract Docker metadata
|
||||
id: meta
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||||
uses: docker/metadata-action@v5
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||||
with:
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images: ${{ steps.image.outputs.image }}
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tags: |
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type=raw,value=${{ steps.image.outputs.image_tag }}
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||||
|
||||
- name: Login to GHCR
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||||
uses: docker/login-action@v3
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||||
with:
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||||
registry: ghcr.io
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||||
username: ${{ secrets.GHCR_USERNAME || github.actor }}
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||||
password: ${{ secrets.GHCR_TOKEN || secrets.GITHUB_TOKEN }}
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||||
|
||||
- name: Build and push image
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uses: docker/build-push-action@v6
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||||
with:
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context: .
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||||
file: docker/dedicated-server/Dockerfile
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push: true
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tags: ${{ steps.meta.outputs.tags }}
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||||
labels: ${{ steps.meta.outputs.labels }}
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||||
build-args: |
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||||
MC_RUNTIME_DIR=runtime
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||||
|
||||
cleanup:
|
||||
needs: [build, release, docker]
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||||
if: always()
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||||
runs-on: ubuntu-latest
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||||
steps:
|
||||
- name: Cleanup artifacts
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||||
uses: geekyeggo/delete-artifact@v5
|
||||
with:
|
||||
name: build-*
|
||||
@@ -1,104 +0,0 @@
|
||||
name: Nightly Release
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- 'main'
|
||||
paths-ignore:
|
||||
- '.gitignore'
|
||||
- '*.md'
|
||||
- '.github/**'
|
||||
- '!.github/workflows/nightly.yml'
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
concurrency:
|
||||
group: nightly
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-latest
|
||||
|
||||
strategy:
|
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matrix:
|
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platform: [Windows64]
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Set platform lowercase
|
||||
run: echo "MATRIX_PLATFORM=$('${{ matrix.platform }}'.ToLower())" >> $env:GITHUB_ENV
|
||||
|
||||
- name: Setup MSVC
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- name: Setup CMake
|
||||
uses: lukka/get-cmake@latest
|
||||
|
||||
- name: Run CMake
|
||||
uses: lukka/run-cmake@v10
|
||||
env:
|
||||
VCPKG_ROOT: "" # Disable vcpkg for CI builds
|
||||
with:
|
||||
configurePreset: ${{ env.MATRIX_PLATFORM }}
|
||||
buildPreset: ${{ env.MATRIX_PLATFORM }}-release
|
||||
buildPresetAdditionalArgs: "['--target', 'Minecraft.Client']"
|
||||
|
||||
- name: Zip Build
|
||||
run: 7z a -r LCE${{ matrix.platform }}.zip ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Client/Release/* "-x!*.ipdb" "-x!*.iobj"
|
||||
|
||||
- name: Stage artifacts
|
||||
run: |
|
||||
New-Item -ItemType Directory -Force -Path staging
|
||||
Copy-Item LCE${{ matrix.platform }}.zip staging/
|
||||
|
||||
- name: Stage exe and pdb
|
||||
if: matrix.platform == 'Windows64'
|
||||
run: |
|
||||
Copy-Item ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Client/Release/Minecraft.Client.exe staging/
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: build-${{ matrix.platform }}
|
||||
path: staging/*
|
||||
|
||||
release:
|
||||
needs: build
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Download all artifacts
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
path: artifacts
|
||||
merge-multiple: true
|
||||
|
||||
- name: Update release
|
||||
uses: andelf/nightly-release@main
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: nightly
|
||||
name: Nightly Client Release
|
||||
body: |
|
||||
Requires at least Windows 7 and DirectX 11 compatible GPU to run.
|
||||
|
||||
# 🚨 First time here? 🚨
|
||||
If you've never downloaded the game before, you need to download `LCEWindows64.zip` and extract it to the folder where you'd like to keep the game. The other files are included in this `.zip` file!
|
||||
files: |
|
||||
artifacts/*
|
||||
|
||||
cleanup:
|
||||
needs: [build, release]
|
||||
if: always()
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Cleanup artifacts
|
||||
uses: geekyeggo/delete-artifact@v5
|
||||
with:
|
||||
name: build-*
|
||||
@@ -1,32 +0,0 @@
|
||||
name: Pull Request Build
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
pull_request:
|
||||
types: [opened, reopened, synchronize]
|
||||
paths-ignore:
|
||||
- '.gitignore'
|
||||
- '*.md'
|
||||
- '.github/*.md'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Setup MSVC
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- name: Setup CMake
|
||||
uses: lukka/get-cmake@latest
|
||||
|
||||
- name: Run CMake
|
||||
uses: lukka/run-cmake@v10
|
||||
env:
|
||||
VCPKG_ROOT: "" # Disable vcpkg for CI builds
|
||||
with:
|
||||
configurePreset: windows64
|
||||
buildPreset: windows64-debug
|
||||
Reference in New Issue
Block a user