fix: tu31 tutorial world crashes
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@@ -8,6 +8,7 @@
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TerrainParticle::TerrainParticle(Level *level, double x, double y, double z, double xa, double ya, double za, Tile *tile, int face, int data, Textures *textures) : Particle(level, x, y, z, xa, ya, za)
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{
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this->tile = tile;
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if (tile == nullptr) return; // tu31 tutorial world fix
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this->setTex(textures, tile->getTexture(0, data)); // 4J - change brought forward from 1.8.2 to fix purple particles on door damage
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this->gravity = tile->gravity;
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rCol = gCol = bCol = 0.6f;
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@@ -16,6 +17,7 @@ TerrainParticle::TerrainParticle(Level *level, double x, double y, double z, dou
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shared_ptr<TerrainParticle> TerrainParticle::init(int x, int y, int z, int data) // 4J - added data parameter
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{
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if (tile == nullptr) return nullptr; // tu31 tutorial world fix
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if (tile == Tile::grass) return dynamic_pointer_cast<TerrainParticle>( shared_from_this() );
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int col = tile->getColor(level, x, y, z, data); // 4J - added data parameter
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rCol *= ((col >> 16) & 0xff) / 255.0f;
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@@ -26,6 +28,7 @@ shared_ptr<TerrainParticle> TerrainParticle::init(int x, int y, int z, int data)
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shared_ptr<TerrainParticle> TerrainParticle::init(int data)
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{
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if (tile == nullptr) return nullptr; // tu31 tutorial world fix
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if (tile == Tile::grass) return dynamic_pointer_cast<TerrainParticle>( shared_from_this() );
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int col = tile->getColor(data);
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rCol *= ((col >> 16) & 0xff) / 255.0f;
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