feat: passive chunk loading
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@@ -673,6 +673,7 @@ static void Win64_ApplyDefaultProfileGameSettings(void* profileBytes)
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pGameSettings->uiBitmaskValues |= GAMESETTING_DISPLAYHAND; //eGameSetting_DisplayHand - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_CUSTOMSKINANIM; //eGameSetting_CustomSkinAnim - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_DEATHMESSAGES; //eGameSetting_DeathMessages - on
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pGameSettings->uiBitmaskValues &= ~GAMESETTING_PASSIVECHUNKLOADING; //eGameSetting_PassiveChunkLoading - off
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pGameSettings->uiBitmaskValues |= (GAMESETTING_UISIZE & 0x00000800); // uisize 2
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pGameSettings->uiBitmaskValues |= (GAMESETTING_UISIZE_SPLITSCREEN & 0x00004000); // splitscreen ui size 3
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pGameSettings->uiBitmaskValues |= GAMESETTING_ANIMATEDCHARACTER; //eGameSetting_AnimatedCharacter - on
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