Rabbit follow Parents and Variants per biome

now rabbits in panic state are ok and doesnt jump far away. They spawn in a group 1 adult 1-2 baby
different weight spawn based on the biome, also they have correct variants per biome as far as i could check online
This commit is contained in:
ChristianF
2026-03-13 19:09:15 +01:00
parent 5dfcb348e3
commit 29523f5ba4
7 changed files with 70 additions and 5 deletions
-1
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@@ -116,7 +116,6 @@ Biome::Biome(int id) : id(id)
friendlies_chicken.push_back(new MobSpawnerData(eTYPE_CHICKEN, 10, 4, 4)); // 4J - moved chickens to their own category
friendlies.push_back(new MobSpawnerData(eTYPE_COW, 8, 4, 4));
friendlies.push_back(new MobSpawnerData(eTYPE_RABBIT, 7, 1, 2));
enemies.push_back(new MobSpawnerData(eTYPE_SPIDER, 10, 4, 4));
enemies.push_back(new MobSpawnerData(eTYPE_ZOMBIE, 10, 4, 4));