Rabbit follow Parents and Variants per biome
now rabbits in panic state are ok and doesnt jump far away. They spawn in a group 1 adult 1-2 baby different weight spawn based on the biome, also they have correct variants per biome as far as i could check online
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@@ -116,7 +116,6 @@ Biome::Biome(int id) : id(id)
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friendlies_chicken.push_back(new MobSpawnerData(eTYPE_CHICKEN, 10, 4, 4)); // 4J - moved chickens to their own category
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friendlies.push_back(new MobSpawnerData(eTYPE_COW, 8, 4, 4));
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friendlies.push_back(new MobSpawnerData(eTYPE_RABBIT, 7, 1, 2));
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enemies.push_back(new MobSpawnerData(eTYPE_SPIDER, 10, 4, 4));
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enemies.push_back(new MobSpawnerData(eTYPE_ZOMBIE, 10, 4, 4));
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