Rabbit follow Parents and Variants per biome

now rabbits in panic state are ok and doesnt jump far away. They spawn in a group 1 adult 1-2 baby
different weight spawn based on the biome, also they have correct variants per biome as far as i could check online
This commit is contained in:
ChristianF
2026-03-13 19:09:15 +01:00
parent 5dfcb348e3
commit 29523f5ba4
7 changed files with 70 additions and 5 deletions
+1
View File
@@ -4,6 +4,7 @@
PlainsBiome::PlainsBiome(int id) : Biome(id)
{
friendlies.push_back(new MobSpawnerData(eTYPE_HORSE, 5, 2, 6));
friendlies.push_back(new MobSpawnerData(eTYPE_RABBIT, 4, 2, 3));
decorator->treeCount = -999;
decorator->flowerCount = 4;