Rabbit follow Parents and Variants per biome

now rabbits in panic state are ok and doesnt jump far away. They spawn in a group 1 adult 1-2 baby
different weight spawn based on the biome, also they have correct variants per biome as far as i could check online
This commit is contained in:
ChristianF
2026-03-13 19:09:15 +01:00
parent 5dfcb348e3
commit 29523f5ba4
7 changed files with 70 additions and 5 deletions
+1
View File
@@ -7,6 +7,7 @@
TaigaBiome::TaigaBiome(int id) : Biome(id)
{
friendlies_wolf.push_back(new MobSpawnerData(eTYPE_WOLF, 8, 4, 4)); // 4J - moved to their own category
friendlies.push_back(new MobSpawnerData(eTYPE_RABBIT, 4, 2, 3));
decorator->treeCount = 10;
decorator->grassCount = 1;