Rabbit follow Parents and Variants per biome
now rabbits in panic state are ok and doesnt jump far away. They spawn in a group 1 adult 1-2 baby different weight spawn based on the biome, also they have correct variants per biome as far as i could check online
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@@ -7,6 +7,7 @@
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TaigaBiome::TaigaBiome(int id) : Biome(id)
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{
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friendlies_wolf.push_back(new MobSpawnerData(eTYPE_WOLF, 8, 4, 4)); // 4J - moved to their own category
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friendlies.push_back(new MobSpawnerData(eTYPE_RABBIT, 4, 2, 3));
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decorator->treeCount = 10;
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decorator->grassCount = 1;
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