feat: new chunk load toggle

also fixes item frames / paintings in dlc worlds
This commit is contained in:
Fireblade
2026-07-24 15:14:27 -04:00
parent 261700ea8b
commit 306d1c9fb7
10 changed files with 50 additions and 6 deletions
@@ -84,7 +84,7 @@ void UIScene_SettingsOptionsMenu::tick()
m_multiList.AddNewCheckbox(app.GetString(IDS_VIEW_BOBBING), eControl_ViewBob, (app.GetGameSettings(m_iPad,eGameSetting_ViewBob)!=0));
m_multiList.AddNewCheckbox(app.GetString(IDS_HINTS), eControl_Hints, (app.GetGameSettings(m_iPad,eGameSetting_Hints)!=0));
m_multiList.AddNewCheckbox(app.GetString(IDS_CHECKBOX_DEATH_MESSAGES), eControl_DeathMessages, (app.GetGameSettings(m_iPad,eGameSetting_DeathMessages)!=0));
m_multiList.AddNewCheckbox(L"Passive chunk loading", eControl_PassiveChunkLoading, (app.GetGameSettings(m_iPad,eGameSetting_PassiveChunkLoading)!=0));
m_multiList.AddNewCheckbox(L"Passive Chunk Loading", eControl_PassiveChunkLoading, (app.GetGameSettings(m_iPad,eGameSetting_PassiveChunkLoading)!=0));
if(m_bNotInGame)
{