fix: zombie villager model

This commit is contained in:
Fireblade
2026-07-06 19:45:24 -04:00
parent a9004f7a6c
commit 31c46e1e48
4 changed files with 49 additions and 2 deletions
+1 -1
View File
@@ -188,7 +188,7 @@ void Skeleton::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
{
if (getSkeletonType() == TYPE_WITHER)
{
// drop some arrows
// drop some coal
int count = random->nextInt(3 + playerBonusLevel) - 1;
for (int i = 0; i < count; i++)
{