fix: sunflower
FINALLY IT WORKS NOW IN THE TUTORIAL WORLD RAHHHHHHHHHHHHHHHHHHHHHHHHHHHH
This commit is contained in:
@@ -12,6 +12,7 @@
|
||||
#include "../Minecraft.World/JavaMath.h"
|
||||
#include "Tesselator.h"
|
||||
#include "EntityTileRenderer.h"
|
||||
#include "LevelRenderer.h"
|
||||
#include "Options.h"
|
||||
#include "../Minecraft.World/TallGrass2.h"
|
||||
|
||||
@@ -4199,6 +4200,10 @@ bool TileRenderer::tesselateCrossInWorld( Tile* tt, int x, int y, int z )
|
||||
{
|
||||
const int data = level->getData(x, y, z);
|
||||
const bool isUpper = (data & TallGrass2::UPPER_BIT) != 0;
|
||||
if (isUpper && level->getTile(x, y - 1, z) != Tile::double_plant_Id)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
int lowerData = data;
|
||||
if (isUpper && level->getTile(x, y - 1, z) == Tile::double_plant_Id)
|
||||
{
|
||||
@@ -4209,7 +4214,8 @@ bool TileRenderer::tesselateCrossInWorld( Tile* tt, int x, int y, int z )
|
||||
if (isUpper && variant == TallGrass2::SUNFLOWER)
|
||||
{
|
||||
// cut off stem height (i think thats how it was in the original LCE?)
|
||||
tesselateCrossStemHeight(tt, data, xt, yt, zt, 0.875f);
|
||||
const int stemRenderData = (lowerData & ~TallGrass2::UPPER_BIT) | TallGrass2::UPPER_BIT;
|
||||
tesselateCrossStemHeight(tt, stemRenderData, xt, yt, zt, 0.875f);
|
||||
TallGrass2* tallGrass = static_cast<TallGrass2*>(tt);
|
||||
Icon* frontTex = tallGrass->getSunflowerHeadFrontIcon();
|
||||
Icon* backTex = tallGrass->getSunflowerHeadBackIcon();
|
||||
|
||||
Reference in New Issue
Block a user