feat: 3d skull

This commit is contained in:
Fireblade
2026-05-27 21:49:11 -04:00
parent fd828c8962
commit 322d426868
2 changed files with 54 additions and 16 deletions
+32 -1
View File
@@ -2,6 +2,9 @@
#include "ItemRenderer.h"
#include "TileRenderer.h"
#include "EntityRenderDispatcher.h"
#include "SkullTileRenderer.h"
#include "../Minecraft.World/SkullItem.h"
#include "../Minecraft.World/Facing.h"
#include "../Minecraft.World/JavaMath.h"
#include "../Minecraft.World/net.minecraft.world.entity.item.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
@@ -81,8 +84,17 @@ void ItemRenderer::render(shared_ptr<Entity> _itemEntity, double x, double y, do
glEnable(GL_RESCALE_NORMAL);
Tile *tile = Tile::tiles[item->id];
if (dynamic_cast<SkullItem*>(item->getItem()) != nullptr && SkullTileRenderer::instance != nullptr)
{
std::wstring extra = L"";
if (item->hasTag() && item->getTag()->contains(L"SkullOwner"))
extra = item->getTag()->getString(L"SkullOwner");
if ((item->getIconType() == Icon::TYPE_TERRAIN && tile != nullptr && TileRenderer::canRender(tile->getRenderShape())) && item->id != Tile::barrier_Id)
glRotatef(spin, 0, 1, 0);
glScalef(0.5f, 0.5f, 0.5f);
SkullTileRenderer::instance->renderSkull(-0.5f, -0.25f, -0.5f, Facing::UP, 0.0f, item->getAuxValue(), extra);
}
else if ((item->getIconType() == Icon::TYPE_TERRAIN && tile != nullptr && TileRenderer::canRender(tile->getRenderShape())) && item->id != Tile::barrier_Id)
{
glRotatef(spin, 0, 1, 0);
@@ -372,6 +384,25 @@ void ItemRenderer::renderGuiItem(Font *font, Textures *textures, shared_ptr<Item
int itemAuxValue = item->getAuxValue();
Icon *itemIcon = item->getIcon();
if (dynamic_cast<SkullItem*>(item->getItem()) != nullptr && SkullTileRenderer::instance != nullptr)
{
std::wstring extra = L"";
if (item->hasTag() && item->getTag()->contains(L"SkullOwner"))
{
extra = item->getTag()->getString(L"SkullOwner");
}
glPushMatrix();
glTranslatef(x, y, 0.0f);
glScalef(16.0f * fScaleX, 16.0f * fScaleY, 1.0f);
glTranslatef(0.5f, 0.725f, 0.0f);
glRotatef(180.0f - 30.0f, 1.0f, 0.0f, 0.0f);
glRotatef(-45.0f, 0.0f, 1.0f, 0.0f);
SkullTileRenderer::instance->renderSkull(-0.5f, 0.0f, -0.5f, Facing::UP, 0.0f, itemAuxValue, extra);
glPopMatrix();
return;
}
if ((item->getIconType() == Icon::TYPE_TERRAIN && TileRenderer::canRender(Tile::tiles[itemId]->getRenderShape())) && itemId != Tile::barrier_Id)
{
PIXBeginNamedEvent(0,"3D gui item render %d\n",itemId);