fix: misc bugs
fixes: - f3 menu outside world border - control type being affected by seemingly random oddities - bedrock glitch in low y levels (thanks tranq)
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@@ -65,7 +65,7 @@ typedef struct
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// In-Menu sensitivity
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unsigned char ucMenuSensitivity;
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unsigned char ucInterfaceOpacity;
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unsigned char ucPad02; // 1 byte padding
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unsigned char ucControlType;
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unsigned char ucFov;
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// Adding another bitmask flag for more settings for 1.8.2
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@@ -85,7 +85,7 @@ typedef struct
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// 0x00000200 - eGameSetting_CustomSkinAnim - on
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// TU9 // 0x00000400 - eGameSetting_DeathMessages - on
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// 0x00070000 - eGameSetting_ControlType - 0..6
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// ucControlType stores eGameSetting_ControlType (0..6)
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// Adding another bitmask to store "special" completion tasks for the tutorial
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unsigned int uiSpecialTutorialBitmask;
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@@ -2175,10 +2175,9 @@ void CMinecraftApp::SetGameSettings(int iPad,eGameSetting eVal,unsigned char ucV
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}
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break;
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case eGameSetting_ControlType:
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if((GameSettingsA[iPad]->uiBitmaskValues & 0x00070000) != ((ucVal & 0x07) << 16))
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if(GameSettingsA[iPad]->ucControlType != (ucVal & 0x07))
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{
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GameSettingsA[iPad]->uiBitmaskValues &= ~0x00070000;
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GameSettingsA[iPad]->uiBitmaskValues |= (ucVal & 0x07) << 16;
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GameSettingsA[iPad]->ucControlType = static_cast<unsigned char>(ucVal & 0x07);
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GameSettingsA[iPad]->bSettingsChanged = true;
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}
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break;
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@@ -2799,7 +2798,7 @@ unsigned char CMinecraftApp::GetGameSettings(int iPad,eGameSetting eVal)
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case eGameSetting_ExclusiveFullscreen:
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return (GameSettingsA[iPad]->uiBitmaskValues&GAMESETTING_EXCLUSIVEFULLSCREEN)>>25;
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case eGameSetting_ControlType:
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return (GameSettingsA[iPad]->uiBitmaskValues & 0x00070000) >> 16;
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return GameSettingsA[iPad]->ucControlType;
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case eGameSetting_SafeCam:
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return (GameSettingsA[iPad]->uiBitmaskValues & GAMESETTING_SAFECAM) >> 30;
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@@ -318,17 +318,15 @@ public:
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#if defined __PS3__ || defined __PSVITA__ || defined __ORBIS__
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static int NowDisplayFullVersionPurchase(void *pParam, bool bContinue, int iPad);
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static int MustSignInFullVersionPurchaseReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
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#endif
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#if defined __PS3__ || defined __PSVITA__ || defined __ORBIS__
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static int MustSignInFullVersionPurchaseReturnedExitTrial(void *pParam,int iPad,C4JStorage::EMessageResult result);
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#endif
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#ifdef _DEBUG_MENUS_ENABLED
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#if defined _DEBUG && defined _DEBUG_MENUS_ENABLED // fireblade: gate against this just in case cause debug settings should NOT be on no matter what in release mode
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bool DebugSettingsOn() { return m_bDebugOptions;}
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bool DebugArtToolsOn();
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#else
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bool DebugSettingsOn() { return false;}
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bool DebugArtToolsOn() { return false;}
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bool DebugArtToolsOn();
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#endif
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void SetDebugSequence(const char *pchSeq);
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static int DebugInputCallback(LPVOID pParam);
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@@ -755,7 +755,7 @@ UIScene_LoadCreateJoinMenu::UIScene_LoadCreateJoinMenu(int iPad, void *initData,
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m_labelSavesListTitle.init( L"Load" );
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m_labelSavesListTitle.init( IDS_LOAD );
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m_labelCreateListTitle.init( IDS_TOOLTIPS_CREATE );
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@@ -1291,8 +1291,11 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
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lines.push_back(L"CH S: " + std::to_wstring(chunkAt->getHeightmap(xChunkOffset, zChunkOffset)));
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Biome *biome = chunkAt->getBiome(xChunkOffset, zChunkOffset, minecraft->level->getBiomeSource());
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lines.push_back(L"Biome: " + biome->m_name + L" (" + std::to_wstring(biome->id) + L")");
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if (biome != nullptr && biome->id >= 0)
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lines.push_back(L"Biome: " + biome->m_name + L" (" + std::to_wstring(biome->id) + L")");
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else
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lines.push_back(L"Biome: Unknown");
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lines.push_back(L"Difficulty: " + std::to_wstring(minecraft->level->difficulty) + L" (Day " + std::to_wstring(minecraft->level->getGameTime() / Level::TICKS_PER_DAY) + L")");
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}
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}
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