fix: misc bugs
fixes: - f3 menu outside world border - control type being affected by seemingly random oddities - bedrock glitch in low y levels (thanks tranq)
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@@ -755,7 +755,7 @@ UIScene_LoadCreateJoinMenu::UIScene_LoadCreateJoinMenu(int iPad, void *initData,
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m_labelSavesListTitle.init( L"Load" );
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m_labelSavesListTitle.init( IDS_LOAD );
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m_labelCreateListTitle.init( IDS_TOOLTIPS_CREATE );
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