feat: armorstand from decomp

This commit is contained in:
Lord_Cambion
2026-04-18 03:46:45 +02:00
parent 27d0a8ffc3
commit 383302eb2e
64 changed files with 2880 additions and 1574 deletions
+6
View File
@@ -7,6 +7,7 @@ GameType *GameType::NOT_SET = nullptr;
GameType *GameType::SURVIVAL= nullptr;
GameType *GameType::CREATIVE = nullptr;
GameType *GameType::ADVENTURE = nullptr;
GameType* GameType::SPECTATOR = nullptr;
void GameType::staticCtor()
{
@@ -14,6 +15,7 @@ void GameType::staticCtor()
SURVIVAL = new GameType(0, L"survival");
CREATIVE = new GameType(1, L"creative");
ADVENTURE = new GameType(2, L"adventure");
ADVENTURE = new GameType(3, L"spectator");
}
GameType::GameType(int id, const wstring &name)
@@ -59,6 +61,10 @@ bool GameType::isCreative()
{
return this == CREATIVE;
}
bool GameType::isSpectator()
{
return this == SPECTATOR;
}
bool GameType::isSurvival()
{