refactor: use existing packet for quick equip

This commit is contained in:
SevenToaster509
2026-04-28 16:18:31 +01:00
parent 2186908e16
commit 39820d961e
4 changed files with 75 additions and 64 deletions
+3
View File
@@ -741,6 +741,9 @@ int Mob::getEquipmentSlotForItem(shared_ptr<ItemInstance> item)
{
return SLOT_HELM;
}
if (item->id == Item::elytra_Id) {
return SLOT_CHEST;
}
ArmorItem *armorItem = dynamic_cast<ArmorItem *>(item->getItem());
if (armorItem != nullptr)