feat(TU31): Creepers can be ignited with flint and steel (#84)
* TU31 feature: Creepers can be ignited with flint and steel * make mobInteract more accurate to decomp --------- Co-authored-by: piebot <274605694+pieeebot@users.noreply.github.com>
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@@ -32,6 +32,12 @@ void SwellGoal::stop()
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void SwellGoal::tick()
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{
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if(creeper->isIgnited())
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{
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creeper->setSwellDir(1);
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return;
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}
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if (target.lock() == nullptr)
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{
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creeper->setSwellDir(-1);
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