feat(TU31): Creepers can be ignited with flint and steel (#84)

* TU31 feature: Creepers can be ignited with flint and steel

* make mobInteract more accurate to decomp

---------

Co-authored-by: piebot <274605694+pieeebot@users.noreply.github.com>
This commit is contained in:
NSDeathman
2026-05-18 22:02:31 +03:00
committed by GitHub
co-authored by piebot
parent d36a027e00
commit 42ee0b519e
3 changed files with 51 additions and 1 deletions
+6
View File
@@ -32,6 +32,12 @@ void SwellGoal::stop()
void SwellGoal::tick()
{
if(creeper->isIgnited())
{
creeper->setSwellDir(1);
return;
}
if (target.lock() == nullptr)
{
creeper->setSwellDir(-1);