fix: enchantment table + frost walker (kinda)
fixes: - treasure enchants being selectable within the enchantment table menu - frost walker resemblance to decompiled legacy console edition - enchantment table featuring hot-swappable abilities where the player could replace one tool with another whilst keeping the exact same potential enchantments in the enchant menu
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@@ -481,6 +481,11 @@ unordered_map<int, EnchantmentInstance *> *EnchantmentHelper::getAvailableEnchan
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continue;
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}
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if (e->isTreasureOnly())
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{
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continue;
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}
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// Only picks "normal" enchantments, no specialcases
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if (!e->category->canEnchant(item) && !isBook)
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{
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