feat: loot tables (#43)

self-explanatory

Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/43
This commit is contained in:
Fireblade
2026-07-12 02:05:06 +01:00
parent 0449af2be6
commit 54528fac16
146 changed files with 6397 additions and 1277 deletions
@@ -677,6 +677,14 @@ void IUIScene_CreativeMenu::staticCtor()
debugSword->enchant( Enchantment::damageBonus, 50 );
debugSword->setHoverName(L"Sword of Debug");
list->push_back(debugSword);
/*
shared_ptr<ItemInstance> debugRod = std::make_shared<ItemInstance>(Item::fishing_rod_Id, 1, 0);
debugRod->enchant( Enchantment::lure, 50 );
debugRod->enchant( Enchantment::luckOfTheSea, 50 );
debugRod->setHoverName(L"Rod of Debug");
list->push_back(debugRod);
*/
}
#endif