feat: loot tables (#43)
self-explanatory Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/43
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@@ -182,6 +182,7 @@ bool Blaze::isOnFire()
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return isCharged();
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}
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/*
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void Blaze::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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{
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if (wasKilledByPlayer)
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@@ -199,6 +200,7 @@ void Blaze::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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}
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}
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}
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*/
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bool Blaze::isCharged()
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{
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