feat: loot tables (#43)
self-explanatory Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/43
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@@ -80,6 +80,7 @@ int Cow::getDeathLoot()
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return Item::leather->id;
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}
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/*
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void Cow::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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{
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// drop some leather
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@@ -102,6 +103,7 @@ void Cow::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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}
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}
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}
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*/
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bool Cow::mobInteract(shared_ptr<Player> player)
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{
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