feat: loot tables (#43)
self-explanatory Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/43
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@@ -126,6 +126,7 @@ int Spider::getDeathLoot()
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return Item::string->id;
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}
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/*
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void Spider::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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{
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Monster::dropDeathLoot(wasKilledByPlayer, playerBonusLevel);
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@@ -135,6 +136,7 @@ void Spider::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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spawnAtLocation(Item::spider_eye_Id, 1);
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}
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}
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*/
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/**
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* The the spiders act as if they're always on a ladder, which enables them
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