Partly added leaves. just need to fix colors
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#include "stdafx.h"
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#include "LeafTileItem2.h"
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#include "LeafTile2.h"
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#include "net.minecraft.world.level.tile.h"
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#include "FoliageColor.h"
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LeafTileItem2::LeafTileItem2(int id) : LeafTileItem(id)
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{
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setMaxDamage(0);
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setStackedByData(true);
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}
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int LeafTileItem2::getLevelDataForAuxValue(int auxValue)
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{
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return auxValue;
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}
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Icon *LeafTileItem2::getIcon(int itemAuxValue)
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{
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return Tile::leaves2->getTexture(0, itemAuxValue);
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}
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unsigned int LeafTileItem2::getDescriptionId(shared_ptr<ItemInstance> instance)
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{
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int auxValue = instance->getAuxValue();
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if (auxValue < 0 || auxValue >= LeafTile2::LEAF2_NAMES_SIZE)
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{
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auxValue = 0;
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}
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return LeafTile2::LEAF2_NAMES[auxValue];
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}
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int LeafTileItem2::getColor(shared_ptr<ItemInstance> item, int spriteLayer)
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{
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return FoliageColor::getDefaultColor();
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}
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