feat: modern autosave
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@@ -148,23 +148,28 @@ void UIScene_DeathMenu::handlePress(F64 controlId, F64 childId)
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break;
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}
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#if defined (_XBOX_ONE) || defined(__ORBIS__)
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const int controlType = app.GetGameSettings(m_iPad, eGameSetting_ControlType);
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const bool consoleAutosave = (controlType == 0 || controlType == 1 || controlType == 4); // windows, xbox one and ps4
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if (consoleAutosave)
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{
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if(g_NetworkManager.IsHost() && StorageManager.GetSaveDisabled())
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{
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uiIDA[0]=IDS_CONFIRM_CANCEL;
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uiIDA[1]=IDS_EXIT_GAME_SAVE;
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uiIDA[2]=IDS_EXIT_GAME_NO_SAVE;
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ui.RequestAlertMessage(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 3, m_iPad,&IUIScene_PauseMenu::ExitGameSaveDialogReturned,(LPVOID)GetCallbackUniqueId());
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ui.RequestAlertMessage(IDS_EXIT_GAME, app.GetCorrectExitKey(m_iPad), uiIDA, 3, m_iPad,&IUIScene_PauseMenu::ExitGameSaveDialogReturned,(LPVOID)GetCallbackUniqueId());
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}
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else
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{
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uiIDA[0]=IDS_CONFIRM_CANCEL;
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uiIDA[1]=IDS_CONFIRM_OK;
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ui.RequestAlertMessage(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 2, m_iPad,&IUIScene_PauseMenu::ExitGameDialogReturned,(LPVOID)GetCallbackUniqueId());
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ui.RequestAlertMessage(IDS_EXIT_GAME, app.GetCorrectExitKey(m_iPad), uiIDA, 2, m_iPad,&IUIScene_PauseMenu::ExitGameDialogReturned,(LPVOID)GetCallbackUniqueId());
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}
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#else
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}
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else {
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if(StorageManager.GetSaveDisabled())
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{
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uiIDA[0]=IDS_CONFIRM_CANCEL;
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@@ -179,17 +184,17 @@ void UIScene_DeathMenu::handlePress(F64 controlId, F64 childId)
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uiIDA[1]=IDS_EXIT_GAME_SAVE;
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uiIDA[2]=IDS_EXIT_GAME_NO_SAVE;
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ui.RequestAlertMessage(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 3, m_iPad,&IUIScene_PauseMenu::ExitGameSaveDialogReturned,(LPVOID)GetCallbackUniqueId());
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ui.RequestAlertMessage(IDS_EXIT_GAME, app.GetCorrectExitKey(m_iPad), uiIDA, 3, m_iPad,&IUIScene_PauseMenu::ExitGameSaveDialogReturned,(LPVOID)GetCallbackUniqueId());
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}
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else
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{
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uiIDA[0]=IDS_CONFIRM_CANCEL;
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uiIDA[1]=IDS_CONFIRM_OK;
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ui.RequestAlertMessage(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 2, m_iPad,&IUIScene_PauseMenu::ExitGameDialogReturned,(LPVOID)GetCallbackUniqueId());
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ui.RequestAlertMessage(IDS_EXIT_GAME, app.GetCorrectExitKey(m_iPad), uiIDA, 2, m_iPad,&IUIScene_PauseMenu::ExitGameDialogReturned,(LPVOID)GetCallbackUniqueId());
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}
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}
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#endif
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}
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}
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else
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{
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