Feat: LoadCreateJoin (alfin kliado)
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@@ -255,6 +255,7 @@ WCHAR *CConsoleMinecraftApp::wchSceneA[]=
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L"xuiscene_ingame_player_options",
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L"xuiscene_inventory_creative",
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L"xuiscene_multi_launch_more_options",
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L"xuiscene_multi_joinload",
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L"xuiscene_DLCMain",
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L"xuiscene_NewUpdateMessage",
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@@ -1658,7 +1659,7 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
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// If you're navigating to the multigamejoinload, and the player hasn't seen the updates message yet, display it now
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// display this message the first 3 times
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// todo: re-enable if we fix this menu, for now its just blank!
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if(false && (eScene==eUIScene_LoadOrJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
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if(false && ((eScene==eUIScene_LoadOrJoinMenu) || (eScene==eUIScene_LoadCreateJoinMenu)) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
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{
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eScene=eUIScene_NewUpdateMessage;
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bSeenUpdateTextThisSession=true;
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@@ -1738,6 +1739,7 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
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case eUIScene_Credits:
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case eUIScene_CreateWorldMenu:
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case eUIScene_LoadOrJoinMenu:
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case eUIScene_LoadCreateJoinMenu:
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case eUIScene_JoinMenu:
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case eUIScene_DLCOffersMenu:
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case eUIScene_DLCMainMenu:
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