5 New Technical Biomes
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@@ -6,7 +6,7 @@
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#include "Sapling.h"
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#include "SavannaTreeFeature.h"
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#include "DarkOakFeature.h"
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#include "RoofTreeFeature.h"
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int Sapling::SAPLING_NAMES[SAPLING_NAMES_SIZE] = {
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IDS_TILE_SAPLING_OAK,
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@@ -133,7 +133,7 @@ void Sapling::growTree(Level *level, int x, int y, int z, Random *random)
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isSapling(level, x + ox, y, z + oz + 1, TYPE_DARK_OAK) &&
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isSapling(level, x + ox + 1, y, z + oz + 1, TYPE_DARK_OAK))
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{
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f = new DarkOakFeature(true);
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f = new RoofTreeFeature(true);
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multiblock = true;
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break;
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}
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