Added Brown Rabbit model and a basic ai system.
added toast variant, others have to be implemented.
TODO:
add other variants, add their spawn in the biomes, add IDS_RABBIT And change sounds.
ADD color to the spwanegg.
This commit is contained in:
ChristianFalegnami
2026-03-12 23:51:35 +01:00
parent beec56d3be
commit 71018169b5
36 changed files with 469 additions and 1 deletions
+2
View File
@@ -116,6 +116,8 @@ Biome::Biome(int id) : id(id)
friendlies_chicken.push_back(new MobSpawnerData(eTYPE_CHICKEN, 10, 4, 4)); // 4J - moved chickens to their own category
friendlies.push_back(new MobSpawnerData(eTYPE_COW, 8, 4, 4));
friendlies.push_back(new MobSpawnerData(eTYPE_RABBIT, 7, 1, 2));
enemies.push_back(new MobSpawnerData(eTYPE_SPIDER, 10, 4, 4));
enemies.push_back(new MobSpawnerData(eTYPE_ZOMBIE, 10, 4, 4));
enemies.push_back(new MobSpawnerData(eTYPE_SKELETON, 10, 4, 4));