From 7aa9d619c1934ab9428a91c41804d9738c979fbb Mon Sep 17 00:00:00 2001 From: Tranqlmao <110073921+Tranqlmao@users.noreply.github.com> Date: Fri, 12 Jun 2026 16:25:36 -0400 Subject: [PATCH] Update to Game Renderer Fix split screen jump bug caused by renderer looking for elytra flight improperly --- Minecraft.Client/GameRenderer.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Minecraft.Client/GameRenderer.cpp b/Minecraft.Client/GameRenderer.cpp index c584b0b9..e8121509 100644 --- a/Minecraft.Client/GameRenderer.cpp +++ b/Minecraft.Client/GameRenderer.cpp @@ -212,8 +212,7 @@ void GameRenderer::tick(bool first) // 4J - add bFirst { shared_ptr yBobPlayer = dynamic_pointer_cast(mc->cameraTargetPlayer); float target = 0.0f; - if (yBobPlayer != nullptr && !yBobPlayer->onGround - && !(yBobPlayer->abilities.mayfly && yBobPlayer->abilities.flying)) + if (yBobPlayer != nullptr && yBobPlayer->isElytraFlying()) { target = (float)(atan(-yBobPlayer->yd * 0.2) * 15.0);