From 7e06e44f8083c2a7c78c267facc0947b9d154f4b Mon Sep 17 00:00:00 2001 From: Fireblade <3+fireblade@noreply.neolegacy.dev> Date: Sat, 18 Jul 2026 22:09:33 -0400 Subject: [PATCH] fix: chest breaking animation --- Minecraft.Client/TileRenderer.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Minecraft.Client/TileRenderer.cpp b/Minecraft.Client/TileRenderer.cpp index 121cdd82..468e3473 100644 --- a/Minecraft.Client/TileRenderer.cpp +++ b/Minecraft.Client/TileRenderer.cpp @@ -458,6 +458,13 @@ bool TileRenderer::tesselateInWorld( Tile* tt, int x, int y, int z, int forceDat case Tile::SHAPE_HOPPER: retVal = tesselateHopperInWorld(tt, x, y, z); break; + case Tile::SHAPE_ENTITYTILE_ANIMATED: + if (hasFixedTexture()) + { + setShape(tt); + retVal = tesselateBlockInWorld(tt, x, y, z, 0x3f); + } + break; };