Skins (#1)
Check if skin texture height is 64 or 32, slim skins, better slim skins parameters, zombie villager fix. Co-authored-by: ItzSonicFaner <165782267+ItzSonicFaner@users.noreply.github.com> Reviewed-on: https://codeberg.org/piebot/LegacyEvolved/pulls/1 Co-authored-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org> Co-committed-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org>
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committed by
neoapps-dev
co-authored by
ItzSonicFaner
parent
3919152a95
commit
84c228e80f
@@ -19,6 +19,9 @@ ResourceLocation EntityRenderer::SHADOW_LOCATION = ResourceLocation(TN__CLAMP__M
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EntityRenderer::EntityRenderer()
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{
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model = nullptr;
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modelSlim = nullptr;
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newModel = nullptr;
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newModelSlim = nullptr;
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tileRenderer = new TileRenderer();
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shadowRadius = 0;
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shadowStrength = 1.0f;
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