fixed name of cooked fish, the posion effect now doesnt kill you anymore and tnt now get pushed by water
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@@ -22,7 +22,7 @@ BiomeInitLayer::BiomeInitLayer(int64_t seed, shared_ptr<Layer>parent, LevelType
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{
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// Only use biomes that are actually initialized in Biome::staticCtor()
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// to avoid null pointer crashes during world generation.
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startBiomes = BiomeArray(15);
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startBiomes = BiomeArray(14);
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startBiomes[0] = Biome::desert;
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startBiomes[1] = Biome::forest;
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startBiomes[2] = Biome::extremeHills;
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@@ -37,7 +37,7 @@ BiomeInitLayer::BiomeInitLayer(int64_t seed, shared_ptr<Layer>parent, LevelType
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startBiomes[11] = Biome::sunflowersPlains;
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startBiomes[12] = Biome::coldTaiga;
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startBiomes[13] = Biome::megaTaiga;
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startBiomes[14] = Biome::iceSpikes;
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//startBiomes[14] = Biome::iceSpikes;
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}
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}
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