Merge branch 'pieeebot:main' into feat/blockstates
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@@ -438,6 +438,7 @@ static bool Win64_DeleteSaveDirectory(const wchar_t* wPath)
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// This function performs the meat of exiting from a level. It should be called from a thread other than the main thread.
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void IUIScene_PauseMenu::_ExitWorld(LPVOID lpParameter)
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{
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#ifndef MINECRAFT_SERVER_BUILD
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Minecraft *pMinecraft=Minecraft::GetInstance();
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// 4J Added: Capture hardcore delete info before the server is destroyed
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@@ -724,6 +725,7 @@ void IUIScene_PauseMenu::_ExitWorld(LPVOID lpParameter)
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// Make sure we don't think saving is disabled in the menus
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StorageManager.SetSaveDisabled(false);
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#endif
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#endif
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}
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@@ -780,4 +782,4 @@ int IUIScene_PauseMenu::DisableAutosaveDialogReturned(void *pParam,int iPad,C4JS
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app.SetAction(iPad,eAppAction_SaveGame);
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}
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return 0;
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}
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}
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