fix: dlc animated textures
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@@ -200,6 +200,11 @@ wstring DLCTexturePack::getAnimationString(const wstring &textureName, const wst
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}
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}
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if(result.empty() && fallback != nullptr)
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{
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result = fallback->getAnimationString(textureName, path, true);
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}
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return result;
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}
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