feat: Feat/expanded worlds (#107)

* it works kinda but its laggy

* attempt at making it faster

* Revert "attempt at making it faster"

This reverts commit 32a68ed3aec5827362f6a232adfc6d06a93ea355.

* Revert "it works kinda but its laggy"

This reverts commit 2830b973d4fecafd86969192917a5ab5fc7b9758.

* round robin client chunk cache, expanded world type
This commit is contained in:
DrPerkyLegit
2026-05-24 21:50:12 +03:00
committed by GitHub
parent 5d196d97cf
commit 98c33aa677
7 changed files with 43 additions and 19 deletions
+4 -2
View File
@@ -7,12 +7,14 @@ class TilePos;
// The maximum number of chunks that we can store
#ifdef _LARGE_WORLDS
// 4J Stu - Our default map (at zoom level 3) is 1024x1024 blocks (or 64 chunks)
#define LEVEL_MAX_WIDTH (5*64) //(6*54)
#define LEVEL_WIDTH_CLASSIC 54
#define LEVEL_WIDTH_SMALL 64
#define LEVEL_WIDTH_MEDIUM (3*64)
#define LEVEL_WIDTH_LARGE (5*64)
#define LEVEL_WIDTH_EXPANDED (5*64) + 24
#define LEVEL_MAX_WIDTH LEVEL_WIDTH_EXPANDED
#else
#define LEVEL_MAX_WIDTH 54