feat: Feat/expanded worlds (#107)
* it works kinda but its laggy * attempt at making it faster * Revert "attempt at making it faster" This reverts commit 32a68ed3aec5827362f6a232adfc6d06a93ea355. * Revert "it works kinda but its laggy" This reverts commit 2830b973d4fecafd86969192917a5ab5fc7b9758. * round robin client chunk cache, expanded world type
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@@ -185,6 +185,7 @@ LevelData::LevelData(CompoundTag *tag)
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case LEVEL_WIDTH_SMALL: hostOptionworldSize = e_worldSize_Small; break;
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case LEVEL_WIDTH_MEDIUM: hostOptionworldSize = e_worldSize_Medium; break;
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case LEVEL_WIDTH_LARGE: hostOptionworldSize = e_worldSize_Large; break;
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case LEVEL_WIDTH_EXPANDED: hostOptionworldSize = e_worldSize_Expanded; break;
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default: assert(0); break;
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}
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app.SetGameHostOption(eGameHostOption_WorldSize, hostOptionworldSize );
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