feat: tu43 entity sounds, spawner fixes, and a 16x16 region toolset
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@@ -405,7 +405,7 @@ void EntityHorse::dropBags()
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void EntityHorse::eatingHorse()
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{
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openMouth();
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level->playEntitySound(shared_from_this(), eSoundType_EATING, 1.0f, 1.0f + (random->nextFloat() - random->nextFloat()) * 0.2f);
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level->playEntitySound(shared_from_this(), eSoundType_ENTITY_HORSE_EAT, 1.0f, 1.0f + (random->nextFloat() - random->nextFloat()) * 0.2f);
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}
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/**
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