feat: tu43 entity sounds, spawner fixes, and a 16x16 region toolset
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@@ -83,6 +83,16 @@ void SnowMan::aiStep()
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}
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}
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int SnowMan::getHurtSound()
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{
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return eSoundType_ENTITY_SNOWMAN_HURT;
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}
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int SnowMan::getDeathSound()
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{
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return eSoundType_ENTITY_SNOWMAN_DEATH;
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}
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int SnowMan::getDeathLoot()
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{
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return Item::snowball_Id;
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