Tooltips: fix parity bug with elytra tooltip (#4183)

Fix a very small parity bug i encountered with the elytras.

# What changed ?
Add the 'Equip' tooltip on the elytras which seems to have been forgotten about

# What was added ?
Add the elytra_id to the big switch case in Minecraft.Client/Minecraft.cpp along with the armor pieces, refer to this issue: #4182 for future updates as a big refactoring is needed in this place.

---------

Co-authored-by: Anaël <60509176+Bakoubak@users.noreply.github.com>
Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/4183
Co-authored-by: anael.rst <144+vistaslayer@noreply.neolegacy.dev>
Co-committed-by: anael.rst <144+vistaslayer@noreply.neolegacy.dev>
This commit is contained in:
anael.rst
2026-10-04 20:48:12 +02:00
committed by Anaël
co-authored by Anaël
parent be8fcc9e64
commit a2a511ef19
+1
View File
@@ -2715,6 +2715,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
case Item::iron_boots_Id:
case Item::golden_boots_Id:
case Item::diamond_boots_Id:
case Item::elytra_Id:
*piUse = IDS_TOOLTIPS_EQUIP;
break;
}