Tooltips: fix parity bug with elytra tooltip (#4183)
Fix a very small parity bug i encountered with the elytras. # What changed ? Add the 'Equip' tooltip on the elytras which seems to have been forgotten about # What was added ? Add the elytra_id to the big switch case in Minecraft.Client/Minecraft.cpp along with the armor pieces, refer to this issue: #4182 for future updates as a big refactoring is needed in this place. --------- Co-authored-by: Anaël <60509176+Bakoubak@users.noreply.github.com> Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/4183 Co-authored-by: anael.rst <144+vistaslayer@noreply.neolegacy.dev> Co-committed-by: anael.rst <144+vistaslayer@noreply.neolegacy.dev>
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Anaël
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Anaël
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@@ -2715,6 +2715,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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case Item::iron_boots_Id:
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case Item::golden_boots_Id:
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case Item::diamond_boots_Id:
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case Item::elytra_Id:
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*piUse = IDS_TOOLTIPS_EQUIP;
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break;
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}
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