feat: worldgeneration using decomp
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@@ -3,7 +3,7 @@
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#include "IntCache.h"
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#include "DeepOceanLayer.h"
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DeepOceanLayer::DeepOceanLayer(int64_t seed, shared_ptr<Layer> parent) : Layer(seed)
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DeepOceanLayer::DeepOceanLayer(int64_t seed, shared_ptr<Layer> parent, int64_t seedMixup) : Layer(seedMixup)
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{
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this->parent = parent;
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}
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