fix: windowsHD / windows swf usage
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@@ -660,11 +660,11 @@ void UIController::loadSkins()
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m_iggyLibraries[eLibraryFallback_Platform] = loadSkin(platformSkin, L"platformskin.swf");
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if(m_iggyLibraries[eLibraryFallback_Platform] == IGGY_INVALID_LIBRARY)
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{
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m_iggyLibraries[eLibraryFallback_Platform] = loadSkin(L"Graphics\\ControlType\\windows.swf", L"platformskin.swf");
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m_iggyLibraries[eLibraryFallback_Platform] = loadSkin(L"skinWin.swf", L"platformskin.swf");
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}
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if(m_iggyLibraries[eLibrary_Platform] == IGGY_INVALID_LIBRARY)
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{
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m_iggyLibraries[eLibrary_Platform] = loadSkin(L"Graphics\\ControlType\\HD\\windowsHD.swf", L"platformskin.swf");
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m_iggyLibraries[eLibrary_Platform] = loadSkin(L"skinHDWin.swf", L"platformskin.swf");
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}
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// Non-HD skin set (720p/480p scenes import these)
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@@ -838,8 +838,8 @@ void UIController::PushDefaultPlatformSkinForPanorama()
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m_panoramaPlatformSkinHD = IGGY_INVALID_LIBRARY;
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m_panoramaPlatformSkin = IGGY_INVALID_LIBRARY;
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const wstring defaultHd = L"Graphics\\ControlType\\HD\\windowsHD.swf";
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const wstring defaultSd = L"Graphics\\ControlType\\windows.swf";
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const wstring defaultHd = L"skinHDWin.swf";
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const wstring defaultSd = L"skinWin.swf";
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IggyLibrary hdLib = loadSkin(defaultHd, L"platformskinHD.swf");
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if(hdLib != IGGY_INVALID_LIBRARY)
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