fix: windowsHD / windows swf usage

This commit is contained in:
Fireblade
2026-07-07 03:05:14 +01:00
parent 9f818cbc8a
commit b5707e8898
+4 -4
View File
@@ -660,11 +660,11 @@ void UIController::loadSkins()
m_iggyLibraries[eLibraryFallback_Platform] = loadSkin(platformSkin, L"platformskin.swf");
if(m_iggyLibraries[eLibraryFallback_Platform] == IGGY_INVALID_LIBRARY)
{
m_iggyLibraries[eLibraryFallback_Platform] = loadSkin(L"Graphics\\ControlType\\windows.swf", L"platformskin.swf");
m_iggyLibraries[eLibraryFallback_Platform] = loadSkin(L"skinWin.swf", L"platformskin.swf");
}
if(m_iggyLibraries[eLibrary_Platform] == IGGY_INVALID_LIBRARY)
{
m_iggyLibraries[eLibrary_Platform] = loadSkin(L"Graphics\\ControlType\\HD\\windowsHD.swf", L"platformskin.swf");
m_iggyLibraries[eLibrary_Platform] = loadSkin(L"skinHDWin.swf", L"platformskin.swf");
}
// Non-HD skin set (720p/480p scenes import these)
@@ -838,8 +838,8 @@ void UIController::PushDefaultPlatformSkinForPanorama()
m_panoramaPlatformSkinHD = IGGY_INVALID_LIBRARY;
m_panoramaPlatformSkin = IGGY_INVALID_LIBRARY;
const wstring defaultHd = L"Graphics\\ControlType\\HD\\windowsHD.swf";
const wstring defaultSd = L"Graphics\\ControlType\\windows.swf";
const wstring defaultHd = L"skinHDWin.swf";
const wstring defaultSd = L"skinWin.swf";
IggyLibrary hdLib = loadSkin(defaultHd, L"platformskinHD.swf");
if(hdLib != IGGY_INVALID_LIBRARY)