it works?

This commit is contained in:
Frco
2026-06-29 23:07:32 -04:00
committed by Fireblade
parent b21faebb45
commit ba014032af
30 changed files with 26217 additions and 25732 deletions
@@ -1,26 +1,29 @@
#pragma once
#include "UIScene.h"
#include "UIControl_MultiList.h"
class UIScene_SettingsAudioMenu : public UIScene
{
private:
enum EControls
{
eControl_Music,
eControl_Sound,
eControl_CaveSounds,
eControl_MinecartSounds
eControl_MultiList = 0,
eControl_Music = 1,
eControl_Sound = 2,
eControl_CaveSounds = 3,
eControl_MinecartSounds = 4,
eControl_GameChat = 5
};
UIControl_Slider m_sliderMusic, m_sliderSound; // Sliders
UIControl_CheckBox m_checkboxCaveSounds; // Checkboxes
UIControl_CheckBox m_checkboxMinecartSounds;
UIControl_MultiList m_multiList;
bool m_bNeedsMultiListPopulate;
bool m_bInitialPopulateDone;
bool m_bPendingSliderUpdate;
int m_iPendingSliderId;
int m_iPendingSliderValue;
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_sliderMusic, "Music")
UI_MAP_ELEMENT( m_sliderSound, "Sound")
UI_MAP_ELEMENT( m_checkboxCaveSounds, "CaveSounds")
UI_MAP_ELEMENT( m_checkboxMinecartSounds, "MinecartSounds")
UI_END_MAP_ELEMENTS_AND_NAMES()
public:
@@ -29,6 +32,7 @@ public:
virtual EUIScene getSceneType() { return eUIScene_SettingsAudioMenu;}
virtual void tick();
virtual void updateTooltips();
virtual void updateComponents();
@@ -40,4 +44,10 @@ public:
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
virtual void handleSliderMove(F64 sliderId, F64 currentValue); virtual void handleCheckboxToggled(F64 controlId, bool selected);};
virtual void handleSliderMove(F64 sliderId, F64 currentValue);
virtual void handleCheckboxToggled(F64 controlId, bool selected);
virtual void handlePress(F64 controlId, F64 childId);
virtual void handleGainFocus(bool navBack);
void setGameSettings();
};